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There’s a decent range of songs but taste and preference factor heavily. It’s fun, and as with all games of this sort, it’s even more when you and your friends are sufficiently liquired up with alcohol.Īs always, games of this ilk rest almost entirely on their soundtracks. They’ll have players passing mics along, trying to sing bits of choruses better than everybody else. To mitigate that somewhat, there’re a few party modes available on top of the usual solo and duet/battle ones. Oddly, there are no options to have more than two people singing at any given time, which is strange given the support for mobile phones – things people are more likely to have in their pockets than USB microphones. There is one major advantage to using a phone though, and that’s because the app allows you to organise playlists using a mobile phone interface, which is roughly a billion times better than trying to do the same with a DualShock. If you do happen to have a set of SingStar microphones lying about (and I do, because I’m apparently an accessories hoarder), then you can use those too, without any of the minor but inherent delays you’ll find over Wi-Fi. What is nice (and what separates it from Ubisoft’s We Sing) is that it actually measures the tone and pitch you belt out, and doesn’t just award you points for making any noise at all. The Wi-Fi connected phone seemed to pick my untrained melodies up better than it did in Ultimate Party. Truth is, the last dreary SingStar had that functionality as well, but it seems to be a little bit better here. As somebody who still has a cupboard filled with aging Rockband and Guitar Hero instruments, that’s the sort of forward-thinking innovation I can appreciate. Like the rest of the games that use PlayLink, you can use your mobile phone as a controller and microphone instead of spending money on plastic clutter.
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SingStar’s back for a second go on the PlayStation 4, this time branded as one of the PlayLink games. Yes, its never really been any different to singing along to your favourite song on the radio, pretending your hairbrush or potato peeler is a microphone – only there were modes for more people to warble along with you, and you’re scored, which always gives you something to work at bettering. For over a decade, Singstar had always been a slick, enjoyable and casual social experience. It was a crying shame too, seeing one of the PlayStation’s most beloved music games being reduced to rubble like that. If you used it as the basis for any party, it would be the last one of yours that guests would ever attend. A lack of modes, poor microphone pick-up and a dismal collection of tunes meant that SingStar Ultimate Party was aptly named. There’s nothing like a good karaoke game and unfortunately the last SingStar, Ultimate Party, was nothing like a good karaoke game.